Devlog #2 – Showcasing Gameplay Mechanics!


Hello everyone!

We’re just 2 weeks away from the release of our Demo and the launch of our Kickstarter! To get you even more excited, we’d like to showcase some of the key mechanics featured in the demo ✨

Achievements System First up, the game will include achievements! Collect all five, and who knows what special rewards might await you? 👀👀👀

Item System Next, we’re introducing an item system! Use unique items to navigate situations your way, making every playthrough feel fresh and distinct.

Affinity Points Finally, we have the affinity points system! Ever feel unsure about how your choices impact your relationships? With this feature, you’ll gain insight into how each decision influences your affinity with different characters. However, keep in mind that some choices may have hidden consequences that won’t be revealed immediately.

These are the main mechanics you’ll experience in the demo! And if the campaign is fully funded, be sure to check out our stretch goals—we’ve got some incredible ideas and mechanics we’re eager to develop!

Before you go, here’s a peek at some of the promotional art for the game! Follow us on social media to be the first to see exclusive content.

See you in two weeks for the demo release!

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Twitter: https://x.com/LunarTearsVN

Discord: https://discord.gg/YVBMaVgn

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(+1)

Definitely hypnotic 🤣